Articles
Use a plugin (often provided by Sourcemod) that lets you define custom commands. For instance,...
Within server.cfg, you can enable or disable auto team balancing and friendly fire: Adjust...
Although TF2’s built-in logging is limited, you can enable detailed logging via: Custom...
In your server.cfg or a dedicated balance file, adjust convars like: These settings...
Create separate mapcycle files for different events (e.g., mapcycle_event.txt). Then, modify your...
Create a text file (commonly named mapcycle.txt) in the tf/cfg/ directory. List your custom maps,...
In your server.cfg, set a password to restrict access: This ensures only players with...
Create or edit a game mode–specific config (for example, ctf.cfg in tf/cfg/). Define variables...
While TF2 largely manages tickrate internally, you can tweak certain update variables. For...
Upload the Sourcemod core files and plugins into their respective folders...
To use Workshop maps, add the Workshop collection ID to your server.cfg: Ensure the...
The server.cfg file (located in the tf/cfg/ directory) controls most game variables. You can...
Edit variables in server.cfg such as: These commands set the round duration (in...
Create an autoexec.cfg in the tf/cfg/ directory and list the commands you wish to run...
Upload mod files (plugins, custom assets, etc.) via the tcadmin2 file manager or FTP to...
