• If a map is from the Steam Workshop, use the KF2ServerTool or workshop ID in the server’s configuration to auto-download.

  • Alternatively, upload the map’s files (usually .kfm and supporting folders) to the KFGame/BrewedPC/Maps directory.

  • Add the map name to your GameMapCycles list within PCServer-KFGame.ini.

  • After restarting the server, the new map should appear in the rotation or selectable in the Web Admin interface.

 

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