• Root: Contains startup scripts and general resources but is rarely edited.

  • Binaries: Houses the server’s executable files and critical DLLs.

  • Config (AAPG\AAGame\Config): Primary location for configuration files (.ini), where you set server name, admin passwords, rules, etc.

  • CookedPC: Contains the core game assets (maps, textures). You only modify these for custom content or map additions.

 

 

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