Create a dedicated “Mods” folder containing separate subdirectories for each mod (e.g., “ExtraRounds” or “EnhancedUI”). Each mod folder should include all necessary assets (DLLs, textures, extra config files) and be referenced in a master mod list file such as mods.ini or modsettings.xml using proper key-value pairs or XML tags, as detailed on allr6.com.
Most Popular Articles
Where are the primary game configuration files stored on a Ravenshield server?
All critical server files reside in the game’s root directory. The “Config” folder contains files...
Which file must be updated for the server to show up on the client side?
The file often named servermanifest.xml (or, in some configurations, serverinfo.ini) must include...
Which performance-related settings should be prioritized in the configuration files?
Focus on variables in gamerules.cfg (such as maxPlayers, roundTime, and respawnDelay) and network...
How can I update the map rotation for my dedicated server?
Edit the maps.cfg file (located in the “Config” folder) to list maps in the desired order. Ensure...
What are the exact steps for adding or removing a mod on the server?
To add a mod, upload its files into a new subfolder within “Mods” and update your master mod list...
