-
Prepare the assets by placing them in the correct folder structure (e.g.,
sound/,models/,materials/). -
Upload them using File Manager or FTP to
garrysmod/addons/<YourAddonName>/(maintaining the correct hierarchy). -
If you want players to auto-download them, add a
resource.AddFile("path/to/file")line in a Lua file (oftenlua/autorun/server/). -
Restart your server. Test by spawning the model or playing the sound in-game.
