• Prepare the assets by placing them in the correct folder structure (e.g., sound/, models/, materials/).

  • Upload them using File Manager or FTP to garrysmod/addons/<YourAddonName>/ (maintaining the correct hierarchy).

  • If you want players to auto-download them, add a resource.AddFile("path/to/file") line in a Lua file (often lua/autorun/server/).

  • Restart your server. Test by spawning the model or playing the sound in-game.

 

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